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Immortal Game - Wikipedia. Game animation. The Immortal Game was a chess game played by Adolf Anderssen and Lionel Kieseritzky on 2. June 1. 85. 1 in London, during a break of the first international tournament. The bold sacrifices made by Anderssen to secure victory have made it one of the most famous chess games of all time. Anderssen gave up both rooks and a bishop, then his queen, checkmating his opponent with his three remaining minor pieces. The game has been called an achievement . Lionel Kieseritzky lived in France much of his life, where he gave chess lessons, and played games for five francs an hour at the Caf.

His strength was shown most favourably when giving great odds to weak players; against masters, he was less convincing. Played between the two great players at the Simpson's- in- the- Strand Divan in London, the Immortal Game was an informal one, played during a break in a formal tournament. Kieseritzky was very impressed when the game was over, and telegraphed the moves of the game to his Parisian chess club.

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The French chess magazine La R. This game was nicknamed . These games, with their rapid attacks and counter- attacks, are often entertaining to review, even if some of the moves would no longer be considered the best by today's standards. In this game, Anderssen wins despite sacrificing a bishop (on move 1. Kieseritzky who only lost three pawns.

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He offered both rooks to show that two active pieces are worth a dozen inactive pieces. Anderssen later demonstrated the same kind of approach in the Evergreen Game.

Some published versions of the game have errors, as described in the annotations. Annotated game. Although this was a common opening in the nineteenth century, it is less common today, as defensive techniques have improved since Anderssen's time. Bc. 4 Qh. 4+The Bishop's Gambit. Black's move will force White to move his king and White will not be able to castle, but this move also places Black's queen in peril, and White can eventually attack it with gain of tempo with Ng. Kf. 1 b. 5?! This is the Bryan Counter- gambit, deeply analysed by Kieseritzky, and which sometimes bears his name. It is not considered a sound move by most players today. Nf. 3This is a common developing move, but in addition the knight attacks Black's queen, forcing Black to move it instead of developing his own side.

German grandmaster Robert H. Nh. 5This move threatens Ng. Nh. 4 Qg. 5Better was 8.. Kieseritzky. 9. Nf. This simultaneously unpins the queen pawn and attacks the bishop. However, modern chess engines have suggested 9..

Notice how the players have both developed one or two pieces, then moved them again and again. Rg. 1! This is an advantageous passive piece sacrifice. If Black accepts, his queen will be moved away from the action, giving White a lead in development.

Qf. 3White (Anderssen) now has two threats. Bxf. 4, trapping Black's queen (the queen having no safe place to go); e. Black's knight at f. White's queen on the unprotected black rook at a. Ng. 8This deals with the threats, but undevelops Black even further—now the only black piece not on its starting square is the queen, which is about to be put on the run, while White has control over a great deal of the board. Bxf. 4 Qf. 6 1. 6.

Nc. 3 Bc. 5An ordinary developing move by Black, which also attacks the rook at g. Nd. 5White responds to the attack with a counterattack. This move threatens the black queen and also Nc. Qxb. 2Black gains a pawn, and threatens to gain the rook at a. Bd. 6! With this move White offers to sacrifice both his rooks. The Chessmaster computer program annotation says .

Now Black cannot play 1. Bxd. 6? 1. 9. Nxd. Kd. 8 2. 0. Nxf. 7+ Ke. Nd. 6+ Kd. 8 2. 2. Qf. 8#. The Bd. 6 move is surprising, because White is willing to give up so much material. Bxg. 1? The move leading to Black's defeat. Wilhelm Steinitz suggested in 1.

Qxa. 1+. More importantly, this move blocks the queen from participating in the defense of the king, and threatens mate in two: 2. Nxg. 7+ Kd. 8 2. 1. Bc. 7#. 1. 9.. Ke. At this point, Black's attack has run out of steam; Black has a queen and bishop on the back rank, but cannot effectively mount an immediate attack on White, while White can storm forward.

According to Kieseritzky, he resigned at this point. The Oxford Companion to Chess also says that Black resigned at this point, citing an 1. Na. 6The black knight covers the c. White was threatening 2. Nxg. 7+ Kd. 8 and 2.

Bc. 7#. Another attempt to defend would be 2. Ba. 6 allowing the black king to flee via Kc.

Kb. 7, although White has enough with the continuation 2. Nc. 7+ Kd. 8 and 2. Nxa. 6, where if now 2. Qxa. 2 (to defend f. Bc. 7+, Nd. 6+ and Qxf. White can play 2.

Bc. 7+ Ke. 8 2. 4. Nb. 4 winning; or if 2.

Bb. 6 (stopping Bc. Qxa. 8 Qc. 3 2. 4. Buy Masked Saint (2016) Hq.

Qxb. 8+ Qc. 8 2. 5. Qxc. 8+ Kxc. 8 2.

Bf. 8 h. 6 2. 7. Nd. Kd. 8 2. 8. Nxf. 7+ Ke. Nxh. 8 Kxf. 8 with a winning endgame for White. Nxg. 7+ Kd. 8 2. 2. Qf. 6+! This queen sacrifice forces Black to give up his defense of e.

Be. 7# 1–0. At the end, Black is ahead in material by a considerable margin: a queen, two rooks, and a bishop. But the material does not help Black. White has been able to use his remaining pieces—two knights and a bishop—to force mate. Savielly Tartakower described this as .

The Chess Companion. ISBN 0- 6. 71- 2. Eade, James. Chess for Dummies. Foster City, CA: IDG Books Worldwide, Inc. ISBN 0- 7. 64. 5- 5. Hooper, David; Whyld, Kenneth (1.

Kasparov, Garry (2. My Great Predecessors, part I. Everyman Chess. ISBN 1- 8. Kavalek, Lubomir.

Chess (newspaper column). Washington Post. July 2. Savielly Tartakower and J. Master Games of Chess. Dover Publications, June 1, 1.

ISBN 0- 4. 86- 2. Shenk, David (2. 00.

The Immortal Game: A History of Chess. ISBN 0- 3. 85- 5.